Minotaur
( Monster Manual v.3.5, p. 189)Attributes
| Size: | Large | 
|---|---|
| Base speed: | Land 40 | 
| Strength: | +8 | 
| Intelligence: | −4 | 
| Dexterity: | +0 | 
| Wisdom: | +0 | 
| Constitution: | +4 | 
| Charisma: | −2 | 
| Level adjustment: | +2 | 
| Space: | 10 feet | 
| Reach: | 10 feet | 
| Natural armor: | +5 | 
| Automatic languages: | Common , Giant | 
| Favored Classes: | Barbarian | 
| Bonus Languages: | Goblin , Orc , Terran | 
| Racial Hit Dice: | 6d8 (Monstrous humanoid) | 
| Racial Base Attack: | +6 | 
| Racial Base Saves: | Fort +2, Reflex +5, Will +5 | 
Description
Combat
Powerful Charge (Ex): A minotaur can charge and make a single gore attack at his highest attack modifier for 4d6+6 points of damage.
Natural Cunning (Ex): Immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.
