| Feat name | 
  Short description | 
  Rulebook | 
    
        | Animal Control | 
        Animal Control [General] You can channel the power of nature ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Animal Defiance | 
        You can channel the power of nature to drive off ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Blindsight | 
        Your senses are as keen as the bat's. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Brachiation | 
        You move through trees like a monkey. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Clever Wrestling | 
        Clever Wrestling [General] You have a better than normal chance ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Create Infusion | 
        You store a divine spell within a specially prepared herb ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Destructive Rage | 
        You shatter barriers and objects when enraged. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Dragon's Toughness | 
        You are incredibly tough. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Dwarf's Toughness | 
        You are tougher than you were before. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Extended Rage | 
        Your rage lasts longer than it normally would. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Extra favored Enemy | 
        You select an additional favored enemy. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Extra Rage | 
        You rage more frequently than you normally could. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Extra Wild Shape | 
        You use wild shape more frequently than you normally could. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Fast Wild Shape | 
        You assume your wild shape faster and more easily than ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Faster Healing | 
        You recover faster than others do. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Favored Critical | 
        You know how to hit your favored enemies where it ... | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Flyby Attack | 
        You attack while on the wing. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Giant's Toughness | 
        You are amazingly tough. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Greater Resiliency | 
        Your extraordinary resilience to damage increases. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers | 
    
    
        | Greater Two-Weapon Fighting | 
        You are a master at fighting two-handed. | 
        Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |